package flash.display3D
{
   public final class Context3DStencilAction extends Object
   {
      
      public static const KEEP:String = "keep";
      
      public static const ZERO:String = "zero";
      
      public static const INCREMENT_SATURATE:String = "incrementSaturate";
      
      public static const DECREMENT_SATURATE:String = "decrementSaturate";
      
      public static const INVERT:String = "invert";
      
      public static const INCREMENT_WRAP:String = "incrementWrap";
      
      public static const DECREMENT_WRAP:String = "decrementWrap";
      
      public static const SET:String = "set";
       
      public function Context3DStencilAction()
      {
         super();
      }
   }
}
